Awards
In 2019, I received an award from IFRATH for my PhD on the topic of tangible maps and diagrams for visually impaired people.
In 2015, I received an award from Google for my achievements as a young female computer scientist.
Research topics
At the HICUP Lab, I studied how people interact and engage with interactive web documentaries, through data-based analyses of iOtok, a social issue webdoc describing the life of the last 13 inhabitants of the Croatian island of Biševo, threatened by mass tourism.
During my PhD, I studied how tangible interfaces could improve the accessibility of maps for visually impaired users. My thesis manuscript and a short summary is available here.
Projects
iOtok
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We studied the impact and usability of web documentaries, using iOtok as a case study.
Literature reviews
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The HICUP Lab has published several book chapters on Augmented Reality. We looked at (environmental) education, reading experience and well-being in the workplace.
Augmented comic books
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I helped my new co-workers at the HICUP Lab conduct a study on digitally-augmented comic books.
Thesis
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In 2017, I successfully defended my thesis, entitled “Tabletop tangible maps and diagrams for visually impaired users”.
The Tangible Box
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The Tangible Box enhances tactile graphics with tangible interaction, making them interactive and reconfigurable.
BotMap
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BotMap is an actuated tabletop TUI (based on robots) that supports non-visual panning and zooming.
Tangible Reels
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The Tangible Reels are a novel type of tangible objects that enable visually impaired users to construct and explore tangible maps and diagrams.
Literature review
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Together with Anke Brock, we proposed an exhaustive review of interactive maps for visually impaired users, as well as a new classification.